![]() (I’ve also created a PDF checklist of this process. The 4-Step CODA Processįor the sake of simplicity, I’ve broken down my learning process into a simple 4-step process that uses the acronym CODA: ![]() In this article and interview with Anders Ericsson, you’ll discover how to make the same kind of progress that I made, while working on your music only 3-4 hours a day. “…the reason John has made more progress in 12 months than anyone else I’ve ever seen is because of his systematic/deliberate approach to learning.” In a recent case study about my rapid progress with music production, Sam said that: ![]() In other words, you do not need to grind for 12 hours a day for 4+ years to make music that sounds professional – IF you approach your learning correctly. Now, let’s fast forward 14 months, to March 2017. It’s nowhere near good enough for the club, YouTube or any respectable label. Vocals are not processed (or recorded) properly. That was shortly after I began producing. What sort of progress can you expect with Anders Ericsson’s learning strategies? This article is about that interview, and how to apply Anders’ strategies to electronic music production. With Anders being the world’s preeminent expert on elite performance and mastery, I decided to interview him on how to apply his research to become great at electronic music production. Rather, it grew out of a misunderstanding of Anders’ research (Malcolm Gladwell, a famous author, coined the phrase). In Peak, he explains that it’s not a rule at all. Maybe you’ve heard of the 10,000 hour rule? The “10,000 hour rules” states that the only way to become a master of something is to practice it for 10,000 hours.Īnders Ericsson is the scientist who did the research behind the “10,000 hour rule”. Peak explains the latest findings from the new science of expertise (and it’s extremely helpful for aspiring music producers). He recently teamed up with Robert Pool, a renowned science, technology and medical writer, to author the fantastic book Peak. He made a name for himself studying chess champions, violin virtuosos, star athletes and memory mavens. If you want to make great music that touches hearts and makes people feel something – whether they’re dancing in a nightclub or relaxing in their living room – there’s one guy you need to pay attention to above all others:Īnders Ericsson is the world’s preeminent expert on learning and elite performance. From “aha” to “oh shit”, John’s sharing everything on his journey to 100,000 fans. I just look at it as a learning opportunity to see how close I really got it, but I could imagine that being super frustrating for some people.This is a guest post by John Lavido. If I have one comment, it’s that some of the exercises can be extremely difficult as you progress and you will likely have a few that give you a ‘bad’ score even though you were off by one tick on a knob here or there. If you’re starting from no basic knowledge I think it will absolutely help you get started and it may be worth doing some of the lessons a few times before proceeding. But doing some of them I think adds a lot of value to what syntorial offers. Obviously if you know how ADSR envelopes and delays affect a sound, maybe you don’t do all of the ‘homework’ assignments. Taking the time to do that really allows the lessons to sink in. I think one of the first lessons talks explicitly about the importance of practicing what you see in the video and do in the built in synth. I think anyone who buys it will only get as much as they put into it. That being said, it’s not a magic bullet for sound design. It’s awesome to be able to work on stuff and progress through the lessons when I’m waiting at an airport or just chilling on the couch. I also have been using the iPad version of the app w a pair of m50x. The added sessions/videos for serum and sylenth have been great as well. I can definitely more clearly identify sounds and the basis of them when I hear them in professional tracks and can start to get somewhat close to reproducing the sounds I hear in my head- which my my goal when I bought it. I thought it was worth the money, and I’m only about 2/3 through it.
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